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CONVERGENCE|CITADEL EU · 3× · TRIO · SCHEDULED RAIDS

A 3× EU Rust server built for raid windows, not rage quits. Trio cap, scheduled offline protection, six thousand free skins, and admins that actually read your reports.

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Wipe Cycle

Force wipe — first Thursday of every month at 18:00 UTC. Map + blueprints both go.

-- Days
-- Hours
-- Minutes
-- Seconds

Plugins, skins, and balance carry across. Skill levels reset with the BP wipe.

The Loadout

Six choices that define how the server actually plays.

Calibrated 3×

Resources scale just enough. Sulfur stays meaningful, components stay scarce, and every raid still costs you something to plan. Stacks are bumped to 10× so hauling and storage stay painless without trivializing the grind.

Trio cap, hard limit

Three per team. Allies enforced. Stack hunters get banned. Fights stay even and you don't need ten friends to play.

Workshop skins, free

/skin any item, /skins to browse. Over six thousand workshop entries indexed and refreshed nightly, with 2,600+ curated skins imported and ready to apply. Nothing locked behind a tier — and if you want a skin that isn't loaded yet, just request it and we'll add it to the server.

QoL stack

The grind without the busywork. /home and /tpa teleportation, auto door-closer, overflow loot straight to your backpack when your inventory's full, instant barrel smashing, and tougher gear with increased item durability. Even normally-unstackable items — electric furnaces, lootboxes, DLC barrels and the like — stack to save space. Skip-night keeps the action going, and skills and tiered kits mean no grinding the same loadout twice.

Scheduled raid windows

Raiding is only open during set hours, managed by Raid Time Manager (RTM). Outside the window you're protected from all hostile action — no raiding, and no damaging or destroying your structures, deployables, or items. Build and farm in peace, then fight when the window opens. The schedule below is pulled live from the server, so what you see is always the real, current raid hours.

🛡

Admins on the radio

Real humans monitoring 24/7 — and we're non-playing admins, so there's no stake in the outcome and no room for favoritism. Backed by anti-cheat tooling like Server Armour and live monitoring, with Discord tickets answered same-day. Cheaters caught, banned, gone.

Field Ops

Custom events layered on top of vanilla. Each broadcasts in chat the moment it goes live.

CONVOY

Armored Convoy

A heavily-guarded convoy spawns and patrols the road network. Stop it, kill the scientists, walk away with what's in the trucks.

TRAIN

Armored Train

Military rolling stock on the rails. Derail it, breach the wagons, claim the haul before another team converges.

RAID

Raidable Bases

Pre-built bases drop globally. Five tiers from Easy to Nightmare. Loot scales with risk — Nightmares aren't for soloists.

BOSS

Boss Monster

A boss spawns at a random monument and pings the whole server. Bring volume — and don't get sniped during the kill animation.

CARGO

Cargo Ship

Vanilla cargo with boosted crate tables. The locked crate is still a fifteen-minute commitment — bring patience and a fast boat.

HELI

Heli Patrol

Vanilla AI, boosted drop. Down it without burning your whole inventory and you've funded the next raid.

BRADLEY

Bradley APC

Launch site's resident armor. Solo it with rockets, duo with C4, or steal the kill from the rocks above. Loot doesn't ask how.

RAIDERS

NPC Raiders

AI raiding crews pick a base and bring explosives. Defend the walls or come home to a hole in your TC room.

GUARDIANS

Monument Guardians

Elite scientists reinforce the higher-tier monuments. Heavier armor, smarter patrols, better drops if you make it past them.

JET

Jet Event

A military jet streaks over and drops a high-tier crate at a random map cell. Race the smoke marker — the rest of the server saw it too.

SPUTNIK

Sputnik

A satellite re-enters atmosphere and crash-lands somewhere on the map. Salvageable parts, rare components, a tight window before someone else claims it.

AIRFIELD

Airfield Event

Heavy scientist garrison rotates through the Airfield monument with a fortified loot drop. Hold the tower, breach from the runway, or wait them out from the hangars.

PILOT

Pilot Eject

Down a patrol heli and the pilot bails with a parachute and a sidearm. Catch him on the way down for an extra prize.

TASKS

Roam Tasks

Procedural objectives spawn out in the world — kill X scientists at Y, recover an item from Z. Finish them for scrap and skill XP.

SULFUR

Sulfur Event

A rich sulfur deposit appears with a scientist garrison defending it. Clear them out for an explosives stockpile that skips half a wipe of farming.

METAL

Metal Event

Same pattern as Sulfur, different ore. A metal node with a guard rotation. Useful for the build phase when you're not raiding yet.

CRASH

Cargo Plane Crash

Cargo plane gets shot down mid-route and scatters debris over a wide area. Multiple crates, no defenders — but every other player saw the smoke trail.

SCAVENGER

Scavenger Hunt

Hidden caches drop around the map with chat hints. First to find each one wins the contents. Bring a horse.

Raid Hours

Live from the Raid Timer plugin — this page reflects any changes to raid times within a minute.

TODAY
CURRENT STATE Loading…
Until next change
--:--:--
Server time
--:--
Today's window
Last sync

// Weekly schedule

Bypass attempts are a ban. Times shown in server-local. Specific-day overrides (set in the RTM config) take precedence over the weekly schedule.

Server Brief

The numbers behind the server. Bookmark before you join the server.

Connect
play.convergencegaming.net:28015
Region
EU · Hetzner Falkenstein, Germany
Slots
100 players
Map
Procedural · 4500 size
Team cap
3 (Trio, hard-enforced)
Gather
Stack
10×
Wipe
Map + BP · monthly
Framework
Carbon (Oxide-compatible)
Anti-cheat
EAC + ServerArmour

Featured Plugins

  • BetterLoot
  • Skinner (6k+ skins)
  • Skills
  • Kits
  • NTeleportation
  • BetterTeams
  • Convoy
  • Armored Train
  • Raidable Bases
  • Boss Monster
  • Monument Events
  • Monument Addons
  • NpcSpawn
  • Furnace Upgrades
  • TC Upgrades
  • ATM System
  • Economics

The Code

Short, fair, enforced. Ignorance isn't a defence.

  1. No cheating, scripting, or exploits

    Macros, recoil scripts, ESP, aimbots, and bug abuse are instant permanent bans. We log everything; the logs survive your wipe.

  2. Trio cap is hard

    Three players per team, allies included. Coordinated multi-team raids or shared bases are bans for everyone involved.

  3. No racism, slurs, hate speech

    Voice or text. Trash talk is fine; targeted abuse, slurs, and harassment aren't. One warning, then permanent.

  4. No advertising other servers

    Chat, voice, signs, or Discord. Promoting other communities here is an instant permanent ban with no appeal.

  5. No beach-camping new spawns

    Take their loot and move on. Repeated kills on naked spawns get you sat down for a few hours to think about it.

  6. Don't block monuments

    Walling off or building inside monuments gets the structure removed and a warning. Repeat offences become bans.

  7. Respect admin requests

    If we're investigating, answer the questions. Going silent or evading is treated as a guilty plea.

  8. This is still a game

    Salt is allowed. Doxing, real-world threats, and outside-the-game retaliation aren't. Keep it on the map.